Mesa 5.0 has been released
November 13, 2002
Mesa 5.0 has been released. This is a stable release which implements the OpenGL 1.4 specification.
New: - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") - removed some overlooked debugging code - glxinfo updated to support GLX_ARB_multisample - GLUT now support GLX_ARB_multisample - updated DOS driver (Daniel Borca) Bug fixes: - GL_POINT and GL_LINE-mode polygons didn't obey cull state - fixed potential bug in _mesa_align_malloc/calloc() - fixed missing triangle bug when running vertex programs - fixed a few HPUX compilation problems - FX (Glide) driver didn't compile - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work - a few EXT functions, like glGenTexturesEXT, were no-ops - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, glMultiDrawArrays and glMultiDrawElements were missing - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken - Pentium 4 Mobile was mistakenly identified as having 3DNow! - fixed one-bit error in point/line fragment Z calculation - fixed potential segfault in fakeglx code - fixed color overflow problem in DOT3 texture env mode