Mesa 4.0.2 has been released
April 2, 2002
Mesa 4.0.2 has been released. This is a stable bug-fix release.
New: - New DOS (DJGPP) driver written by Daniel Borca - New driver interface functions for TCL drivers (such as Radeon DRI) - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" if using deep color channels - latest GL/glext.h and GL/glxext.h headers from SGI Bug fixes: - GL_BLEND with non-black texture env color wasn't always correct - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken - glReadPixels was sometimes mistakenly clipped by the scissor box - glDraw/ReadPixels didn't catch all the errors that they should have - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) - glColorMask as sometimes effecting glXSwapBuffers() - fixed a potential bug in XMesaGarbageCollect() - N threads rendering into one window didn't work reliably - glCopyPixels didn't work for deep color channels - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) - glPopAttrib() didn't correctly restore user clip planes - user clip planes failed for some perspective projections (Chromium)